In a world where an ad agency decided to rumble, it's up to you to fight over 100 enemies. I mean, coworkers.
We turned every single one of our real employees into pixel art fighters. Now, you can pick between 134 Wieden+Kennedy São Paulo employees, from IT to HR and combine dozens of attributes and unique special moves from each department to rumble.
Meeting rooms, break rooms, bathrooms. Every room becomes an arena in the 8 bit replicas of our real world office.
Have you ever wondered how things work at an ad agency? No? Still, you can learn more about W+K in a unique story mode.
Release your stress in a bonus stage that you already know. Except, this time you're breaking our boss' car.
100% HR approved, 100% free to play. This game was an internal office project that we decided to share with you too. If you like it, hit us up.
Wieden+Kennedy is the agency behind the work from brands like Nike, Old Spice and, now, W+K Rumble. This game was an internal office project that we decided to share with you too. If you like it, hit us up.
Creative Executive Direction: Eduardo Lima | Renato Simões
Creatives: Felipe Paiva | José Ferraz | Rafael Melo | Bruno Oppido | Mariana Borga
Managing Director: Fernanda Antonelli
Broadcast: Maurício Yamashita | Ricardo Barbin
Production: NUKEARTS| WKE
Game Design: Alan Bittencourt | Augusto Henrique da Silva | Felipe Paiva | José Ferraz | Rafael Melo | Raphael Schmitz | Thiago Giovanne Dominoni
Game Producer: Thiago Giovanne Dominoni
Backend and Lead Game Programing: Alan D'Lucas Bittencourt
Game Programing: Rafael Camillo Stader
Character Design: Felipe Paiva
Scenario Design: José Ferraz
Soundtrack and Voice-Over: Rafael Melo
Animation: Augusto Henrique da Silva | Andy Gorll | Arthur Barros | Chrystian Schmeguel de Oliveira | Denny Fischer | Felipe Ricardo Voigt | Felipe Paiva| Gabriel de Oliveira | Maria Clara Buffara Fretta | Thomas Toniolli
Script: Rafael Melo
Approval: Eduardo Lima | Renato Simões | Fernanda Antonelli